"ArtMoney Table","10","7.31","197D2F39","5173FBDD","1000","2","2","russian","english","DOOM II For Windows: Apr 13 1995","DOOM II For Windows: Apr 13 1995","WINDOOM.EXE","03/13/2004","1","4","10","1","512","0","A","Mr.ELF","Krasnodar,Russia","stariyelf@gmail.com","M","N","N","1","","Характеристики","chars","","Платформа: Windows (!) Игра: DOOM II for Windows Версия: 13.04.1995 Описание: 1) 'Состояние' - это байт, являющийся 'флаговым' который указывает, какие возможности активированы. Первый бит этого байта указывает на способность проходить сквозь стены, второй на бессмертие, а третий на замедленность, итого можно составить такую таблицу значений: 0 - Ничего 1 - Хождение сквозь стены 2 - Бессмертие 3 - Бессмертие и хождение сквозь стены 4 - Замедленность 5 - Замедленность и хождение сквозь стены 6 - Замедленность и бессмертие 7 - Всё 2) Что касается обычных чисел, то можно ввести и максимальное число, при этом игра не 'глюкнет', но на экран выводится только три первых (младшых) цифры от числа... 3) Обозначение '1x0' значит, что 1 - активировано/есть; 0 - не активировано/нету... `'!ELF!'`","State 0 - No 1 - Through wall 2 - Immortality 3 - Immortality and Through wall 4 - Slow 5 - Slow and Through wall 6 - Slow and Immortality 7 - ALL","Состояние (см. инфо)","State","00474A14","","","","ni1","","0","Жизни","Lifes","00474970","","1","","ni4","","0","Броня","Armour","00474974","","","","ni4","","0","Bullet/Пули (Сейчас)","Bullets (now)","004749EC","","","","ni4","","0","Shell/Дроби (Сейчас)","Shotgun bullets (now)","004749F0","","","","ni4","","0","Rocket/Ракеты (Сейчас)","Rockets (now)","004749F8","","","","ni4","","0","Cell/Плазма (Сейчас)","Plazma (now)","004749F4","","","","ni4","","0","Bullet/Пули (Максимум)","Bullets (max)","004749FC","","","","ni4","","0","Shell/Дроби (Максимум)","Shotgun bullets (max)","00474A00","","","","ni4","","0","Rocket/Плазма (Максимум)","Plazma (max)","00474A04","","","","ni4","","0","Cell/Ракеты (Максимум)","Rockets (max)","00474A08","","","","ni4","","0","Pistol/Пистолет (1x0)","Pistol (1x0)","004749CC","","","","ni4","","0","Shotgun/Одноствольный дробовик (1x0)","Shotgun (1x0)","004749D0","","","","ni4","","0","Chaingun/Тяжёлый пулемёт (1x0)","Chaingun (1x0)","004749D4","","","","ni4","","0","Rocket/Базука (1x0)","Rocketlauncher (1x0)","004749D8","","","","ni4","","0","Plasme rifle/Плазмамёт (1x0)","Plasme rifle (1x0)","004749DC","","","","ni4","","0","BFG 9000/Плазменная базука (1x0)","BFG 9000 (1x0)","004749E0","","","","ni4","","0","Бензопила (1x0)","Saw (1x0)","004749E4","","","","ni4","","0","Двухствольный дробовик (1x0)","Double Shotgun (1x0)","004749E8","","","","ni4","","0","Синяя дискета (1x0)","Blue diskette (1x0)","00474994","","","","ni4","","0","Жёлтая дискета (1x0)","Yellow diskette (1x0)","00474998","","","","ni4","","0","Красная дискета (1x0)","Red diskette (1x0)","0047499C","","","","ni4","","0","Синий череп (1x0)","Blue skull (1x0)","004749A0","","","","ni4","","0","Жёлтый череп (1x0)","Yellow skull (1x0)","004749A4","","","","ni4","","0","Красный череп (1x0)","Red skull (1x0)","004749A8","","","","ni4","","0","Фонарь (Время)","Lantern (Time)","00474990","","","","ni4","","0","Карта (Время)","Map (Time)","0047498C","","","","ni4","","0","Скафандр (Время)","Space suit (Time)","00474988","","","","ni4","","0","Невидимость (Время)","Invisible (Time)","00474984","","","","ni4","","0","Бессмертие (Время)","Immortality (Time)","0047497C","","","","ni4","","0"